Why doesn't it drop dead already?! Why does it still feel statisfying to complete it?! I'll tell you why!
It's. Fun.
FUN?! FUN?! Yeah! Quake, Quake 2, Duke Nukem 3D and Half Life (2), all fall into this catagory.
Heres how Quake Era games work:
HOLY SHIT?! WTF? Oh a gun! AH SHIT! Bang! Eat that! Right, run! MURDERISE!! Next level. Repeat. End boss.
Or the more gameplay wise:
Run. Ammo. Shoot. Run. Ammo. Shoot. Next level. Repeat. End boss.
You see? No dramatic stories, no puffs running around in green armour. You get ammo, you blow shit up.
The only modern games to get this were; Half Life 2 and PainKiller. (Shurikens. Lightning. LOL ZERO PUNCTUATION!)
Half Life 2 plays exactly to its older brother. Just with added gravity.
Pain Killer is probably the last of this sort of thing. If you see a weapon, you pick it up automatically. You see ammo, its instantly added when picked up. No dramatics. Just pure fun.
Now adays, we've got Master Chiefs and Stupidly Over Powered Graphically Soldiers. In THE DOG SHITE BROWN. Yes. Why is it always brown?
When Duke Nukem Forever arrives, you can declare Quake era dead.
Hopefully.
Other news!
No one reads this!
Little Big Planet 2 might be exactly the same!
GTA4: Lost and the Damned could be added with fun!
Kiddies like to go insane over games!
And Call of Duty 6 might be named; Call Of Duty 6/4: Moderner Warfare. Or Modern Warfare 2.
Wednesday, 28 January 2009
Friday, 23 January 2009
Thursday, 15 January 2009
Playstation Home had its 15 minutes. Now do something with it.
I confess. I do like the Playstation 3's multimedia approach to the consumers. And after april, the price cut will appear and hopefully I'll add it to my Gamecube, PS2, PS1, Wii and Xbox 360, DS and DS lite. It will be welcome, it will replace my Xbox in my room, (the xbox will get the better TV, seeing as, to be honest, no intention on Blu-ray.) I would gladly play LBP properly instead of completing it and having just 3 hours with the creation tool, I'd love to finish Metal Gear Solid 4 properly instead of playing through with my ADD cousin who skipped some cut-scenes, and I'd want to try home out properly too.
My relationship with the PS3 has been shit. I've literally gone to friends and cousins to play. I found most of the games shite bar 5, (LBP, MGS4, Dead Space, GTAIV (even if it is the worst version) and Motorstorm) It just feels unfinished in the games department. Online is by far the worst I've seen. My cousin updated, we waited for litterally, 6 hours for it just to do half. The router may I add was about 5 cm away. The market place generally doesn't compare to the XBOXLIVE MARKET PLACE. Online play sucks ass sometimes, with lag and connection issues surrounding tue consoles I've played on. ALSO! Home, is a piece of garbage. Who ever came up with it needs to play Second Life, take an idea or two and mix it in. Don't add shitty waiting lines, sponsers, (I'll be comong onto EA and Red Bull soon) and the only decent things in it were the creepy guy who followed us, and raped us and! Watchmen adverts. Other than that Sony fucked up.
Off topic, Sony has lost 1.1 billion dollars, which is equal to, 100 billion yen. They also sacked a few people. Yeah, Microsofts going down the shitter too. Sad really.
Anyway. EA have this massive virtual space in Home now, which is completly barren from the screen shots I saw on Kotaku.com, but I presume more has been added. Like a few million arcade machines. I hated within my 10 minutes of playtime, all 10 were waiting for the que to die down. Its ridiculous. Red Bull have been bribed in with a plane game. Yippee? No, it looks truly awful.
Really, I've just reviewed Home. If I had more time with it, I'd proper review it, but of course all I did was watch my friend get raped, and wait in a line. Wow, Sony, great job.
My relationship with the PS3 has been shit. I've literally gone to friends and cousins to play. I found most of the games shite bar 5, (LBP, MGS4, Dead Space, GTAIV (even if it is the worst version) and Motorstorm) It just feels unfinished in the games department. Online is by far the worst I've seen. My cousin updated, we waited for litterally, 6 hours for it just to do half. The router may I add was about 5 cm away. The market place generally doesn't compare to the XBOXLIVE MARKET PLACE. Online play sucks ass sometimes, with lag and connection issues surrounding tue consoles I've played on. ALSO! Home, is a piece of garbage. Who ever came up with it needs to play Second Life, take an idea or two and mix it in. Don't add shitty waiting lines, sponsers, (I'll be comong onto EA and Red Bull soon) and the only decent things in it were the creepy guy who followed us, and raped us and! Watchmen adverts. Other than that Sony fucked up.
Off topic, Sony has lost 1.1 billion dollars, which is equal to, 100 billion yen. They also sacked a few people. Yeah, Microsofts going down the shitter too. Sad really.
Anyway. EA have this massive virtual space in Home now, which is completly barren from the screen shots I saw on Kotaku.com, but I presume more has been added. Like a few million arcade machines. I hated within my 10 minutes of playtime, all 10 were waiting for the que to die down. Its ridiculous. Red Bull have been bribed in with a plane game. Yippee? No, it looks truly awful.
Really, I've just reviewed Home. If I had more time with it, I'd proper review it, but of course all I did was watch my friend get raped, and wait in a line. Wow, Sony, great job.
Sunday, 4 January 2009
2009, Best Games of 2008, updates, kittens and more!
My list for the best of 2008 got a bit forgotten. So here we go! (again..)
1) LittleBigPlanet (PS3)
2) Fable 2 (XBOX 360)
3) The Orange Box (PC)
4) Fallout 3 (XBOX 360, PC, PS3)
5) COD5: World At War (XBOX 360, PC, PS3)
6) Halo 3 (XBOX 360)
7) Guitar Hero World Tour/ Rock Band 2 (XBOX 360, PS3, WII)
8) Dead Space (XBOX 360, PC, PS3)
9) Left4Dead (XBOX 360, PC)
10) MetalGear Solid 4 (PS3)
Top 5 Flops of the year gone
1) Mirrors Edge
2) Mercinaries 2
3) Wii Fit
4) Guitar Hero DS
5) Banjo Kazooie Nuts and Bolts
Updates? Oh my!
Guitar Hero Metallica is set to be the hardest game to date in the series.
Left4Dead gets new skins.
Sources are lead to believe this year could be the year we hail to the king. I doubt Duke will show his face till late 2010.
PSN is still, no match for XBL.
Now I want to talk about the whole Xbox Live shouldn't cost. Most of the people who complain about it are Americans. And study shows that Americans spent most of their time playing the PS2, and World Of Warcraft. Now hang on. Most who play the WoW games, are infact Americans. And these Americans also might have an XBox. So your willing to spend 10 dollars a month on a game of grind, yet not 60 dollars a year for the best online servife to a console. You baffle me.
DJ Hero is in Development. Yay.
Oh and before I go, Metal Gear Touch.
1) LittleBigPlanet (PS3)
2) Fable 2 (XBOX 360)
3) The Orange Box (PC)
4) Fallout 3 (XBOX 360, PC, PS3)
5) COD5: World At War (XBOX 360, PC, PS3)
6) Halo 3 (XBOX 360)
7) Guitar Hero World Tour/ Rock Band 2 (XBOX 360, PS3, WII)
8) Dead Space (XBOX 360, PC, PS3)
9) Left4Dead (XBOX 360, PC)
10) MetalGear Solid 4 (PS3)
Top 5 Flops of the year gone
1) Mirrors Edge
2) Mercinaries 2
3) Wii Fit
4) Guitar Hero DS
5) Banjo Kazooie Nuts and Bolts
Updates? Oh my!
Guitar Hero Metallica is set to be the hardest game to date in the series.
Left4Dead gets new skins.
Sources are lead to believe this year could be the year we hail to the king. I doubt Duke will show his face till late 2010.
PSN is still, no match for XBL.
Now I want to talk about the whole Xbox Live shouldn't cost. Most of the people who complain about it are Americans. And study shows that Americans spent most of their time playing the PS2, and World Of Warcraft. Now hang on. Most who play the WoW games, are infact Americans. And these Americans also might have an XBox. So your willing to spend 10 dollars a month on a game of grind, yet not 60 dollars a year for the best online servife to a console. You baffle me.
DJ Hero is in Development. Yay.
Oh and before I go, Metal Gear Touch.
Friday, 26 December 2008
Decent games from EA cause their economy to drop like flies.
When I got Dead Space from an unsuspecting grandparent this holiday, I interpreted it as a "SURVIVAL HORROR ACTION OVER THE SHOULDER GAME FROM EA WITH SOME GORE" So this is how I'm going to layout this review.
Survival: You do a quite a bit of it. Storing ammo, preserving health kits and stasis packs. By only giving you about 8 spaces and then unlockable spaces in the inventory, you have to think out strategies before you go out into the dark halls of the USG ISHUMURA, as, there isn't a single moment of rest. As you have probably heard, there is no HUD in the game. No health bars or ammo screens around your character, Issac. (ITS ZACK! Little in joke there...) Your suit is the hud as your health bar and stasis circle is situated on the back of the suit, the store and bench are also completely in game. I found myself murdered while buying health packs from the store; now that was annoying. The ammunition is shown as a hologram on the gun. The major gripe with this, is while surfing the inventory, I couldn't tell how many rounds I had left for my Plasma Cutter, which turned out to an 8 instead of 10. I think it could be better on a giant screen, but my standard TV couldn't display the rounds clear enough.
Horror: Where? I don't see any... Well, this game is panicky and gives you a little jump once and again, but the whole thing is completely obvious. The lights go out after pressing the button and a monster jumps through the window, causing you to take aim and fire. YOu also know this before any monsters are visible due to the ship flashing orange lights to alert you. This isn't scary. The first time maybe. No the next few hundred times a dead body pops up and gives you a hug.
Action: This game is more a Survival Action game. You've got you're standard quick time events when a monster starts to rip you to pieces, the whole explosions and the lot. The shooting etc appears. But it never takes over. Ever. Survival takes place more.
Over the Shoulder: Erm. Maybe I can speak about the controls? Yeah. They work. That's all I can ask for. They work and I can rest easy while tearing the monsters a new one. Left stick moves, right stick controls camera and aiming. LT redies your gun for aiming and RT does the firing. X applies a health pack and Y accesses your inventory. LB creates the run that is vital to escape and RB activates secondary weapon, EG: Mines. LT + A reloads and the best thing in this is the Zero G controls. LT + Y jumps. Thats it. LT + B Activates keninis and LT + X is your stasis. Stasis, slows stuff down making it easier to kill or pass through broken doors. As you can tell, LT is your main button. But, it might get confusing at times. Oh and RB and RT by themselves are stomp and punch respectively.
Game From EA: To be honest. This is one hell of a great game in years from the company. Seeing as Mercs and Mirror's Edge were massive flops and Far Cry 2 sort of fizzled out after a week over here in Britain, Dead Space is one of the top 5 games from the company. Yes, I am actually complimenting EA. They just nailed it right in the center of a enjoyable game. May I dare say, it matches up to Resident Evil 4? No. Don't be daft. Resident Evil 4 was the best game of the last generation.
Gore: The case has a dismembered arm. The game makes you kill the enemies by dismembering their limbs and you die in some pretty gruesome ways. How about a little bug ripping the head of and replacing it with it's own body? A giant propeller smashing you into pieces? That's just a few. You have a stomp which will just about finish off anything and slice the head off a dead body. It's just a gory ride from start to finish. Even fetuses want a bit of gore!
So, this disturbing masterpiece for the next months is given an 8/10. It's just go to point A to B and do something at B return to A and head to C. That is the basics of a mission in this game. The voice acting was decent for a horror game, but this isn't a horror game as such. Ah well, it's fun.
Survival: You do a quite a bit of it. Storing ammo, preserving health kits and stasis packs. By only giving you about 8 spaces and then unlockable spaces in the inventory, you have to think out strategies before you go out into the dark halls of the USG ISHUMURA, as, there isn't a single moment of rest. As you have probably heard, there is no HUD in the game. No health bars or ammo screens around your character, Issac. (ITS ZACK! Little in joke there...) Your suit is the hud as your health bar and stasis circle is situated on the back of the suit, the store and bench are also completely in game. I found myself murdered while buying health packs from the store; now that was annoying. The ammunition is shown as a hologram on the gun. The major gripe with this, is while surfing the inventory, I couldn't tell how many rounds I had left for my Plasma Cutter, which turned out to an 8 instead of 10. I think it could be better on a giant screen, but my standard TV couldn't display the rounds clear enough.
Horror: Where? I don't see any... Well, this game is panicky and gives you a little jump once and again, but the whole thing is completely obvious. The lights go out after pressing the button and a monster jumps through the window, causing you to take aim and fire. YOu also know this before any monsters are visible due to the ship flashing orange lights to alert you. This isn't scary. The first time maybe. No the next few hundred times a dead body pops up and gives you a hug.
Action: This game is more a Survival Action game. You've got you're standard quick time events when a monster starts to rip you to pieces, the whole explosions and the lot. The shooting etc appears. But it never takes over. Ever. Survival takes place more.
Over the Shoulder: Erm. Maybe I can speak about the controls? Yeah. They work. That's all I can ask for. They work and I can rest easy while tearing the monsters a new one. Left stick moves, right stick controls camera and aiming. LT redies your gun for aiming and RT does the firing. X applies a health pack and Y accesses your inventory. LB creates the run that is vital to escape and RB activates secondary weapon, EG: Mines. LT + A reloads and the best thing in this is the Zero G controls. LT + Y jumps. Thats it. LT + B Activates keninis and LT + X is your stasis. Stasis, slows stuff down making it easier to kill or pass through broken doors. As you can tell, LT is your main button. But, it might get confusing at times. Oh and RB and RT by themselves are stomp and punch respectively.
Game From EA: To be honest. This is one hell of a great game in years from the company. Seeing as Mercs and Mirror's Edge were massive flops and Far Cry 2 sort of fizzled out after a week over here in Britain, Dead Space is one of the top 5 games from the company. Yes, I am actually complimenting EA. They just nailed it right in the center of a enjoyable game. May I dare say, it matches up to Resident Evil 4? No. Don't be daft. Resident Evil 4 was the best game of the last generation.
Gore: The case has a dismembered arm. The game makes you kill the enemies by dismembering their limbs and you die in some pretty gruesome ways. How about a little bug ripping the head of and replacing it with it's own body? A giant propeller smashing you into pieces? That's just a few. You have a stomp which will just about finish off anything and slice the head off a dead body. It's just a gory ride from start to finish. Even fetuses want a bit of gore!
So, this disturbing masterpiece for the next months is given an 8/10. It's just go to point A to B and do something at B return to A and head to C. That is the basics of a mission in this game. The voice acting was decent for a horror game, but this isn't a horror game as such. Ah well, it's fun.
Thursday, 18 December 2008
Resident Evil Degeneration is the third best game to film ever.
Resident Evil Degeneration is your bog standard zombie thriller at heart. But it's RE, so you've got the oddities.
The film takes place between Resident Evil 4 and Resident Evil 5. I think this is to clear up what was happening to anybody else, but it sure failed at that. There are as much plot holes in this film. Bad enough the series already had plot holes the size of the grand canyon. There must be at least 4 sentences through out the thing that relate to anything that happens that links to RE5. And even one of those must be incorrect. But the setting is first the air terminal as advertised but quickly moves to some research lab.
The best thing from this film was Leon. He's just an emotionless, zombie slaying bad ass. He beats Chris. The voice actor was superb at grasping the RE4 voice, unless they brought him in, I'm not sure. But Leon is also the worst. You can see throughout, that he is as wooden as a tree, he barley moves until the last 30-25 minutes and it's just pure laziness. On the whole the animation was nice and smooth, even if the facial expressions made them look like they'd all had work done.
There isn't a lot of Leon, which dissapointed me. Theres quite a bit of Claire, who remains to be as annoying as she was back in RE2. Fun times. Theres also some new women whos brother is the main monster thing. She's got the best "see a friend die " scream ever. "GREG! GREG! GREEEEEEEEEEEEEEEEEEEEEEEEEEEEEG!" While Leon drags her out. Greg I'm glad died. If your going to have Chris, have Chris. Not Greg. The fat bloke who's real important is the most useless side character ever and why was there only one child throughout the entire terminal?
The zombies are meant to be scary. They aren't. There just plain humorous at times. When the plane full of new zombies crashes into the terminal, there aren't any stairs or ramps to help them down. No, they fall out one by one into a pile. I was wetting myself. But, i was sad to see them last about 15 minutes throughout the film. It was fun seeing classic RE zombie rapes.
What I was shocked to find, was Resident Evil 2 references the entire time. You even get flash backs with Leon and Claire running through Raccoon City. It really is the top of fan service; Ingrid Hunnigan makes a frikin appearance! But the film is strictly for the fans. Anyone else won't get it.
This film is just a big cut scene from start to finish. Which, I have to say, has to be the best scripted cutsecene in the world of video games. The film fills out nicely through it's ninety minutes and the day is saved by Captain Wood and the annoying women who says Leon really sexy like. I give this, a, 7/10.
The film takes place between Resident Evil 4 and Resident Evil 5. I think this is to clear up what was happening to anybody else, but it sure failed at that. There are as much plot holes in this film. Bad enough the series already had plot holes the size of the grand canyon. There must be at least 4 sentences through out the thing that relate to anything that happens that links to RE5. And even one of those must be incorrect. But the setting is first the air terminal as advertised but quickly moves to some research lab.
The best thing from this film was Leon. He's just an emotionless, zombie slaying bad ass. He beats Chris. The voice actor was superb at grasping the RE4 voice, unless they brought him in, I'm not sure. But Leon is also the worst. You can see throughout, that he is as wooden as a tree, he barley moves until the last 30-25 minutes and it's just pure laziness. On the whole the animation was nice and smooth, even if the facial expressions made them look like they'd all had work done.
There isn't a lot of Leon, which dissapointed me. Theres quite a bit of Claire, who remains to be as annoying as she was back in RE2. Fun times. Theres also some new women whos brother is the main monster thing. She's got the best "see a friend die " scream ever. "GREG! GREG! GREEEEEEEEEEEEEEEEEEEEEEEEEEEEEG!" While Leon drags her out. Greg I'm glad died. If your going to have Chris, have Chris. Not Greg. The fat bloke who's real important is the most useless side character ever and why was there only one child throughout the entire terminal?
The zombies are meant to be scary. They aren't. There just plain humorous at times. When the plane full of new zombies crashes into the terminal, there aren't any stairs or ramps to help them down. No, they fall out one by one into a pile. I was wetting myself. But, i was sad to see them last about 15 minutes throughout the film. It was fun seeing classic RE zombie rapes.
What I was shocked to find, was Resident Evil 2 references the entire time. You even get flash backs with Leon and Claire running through Raccoon City. It really is the top of fan service; Ingrid Hunnigan makes a frikin appearance! But the film is strictly for the fans. Anyone else won't get it.
This film is just a big cut scene from start to finish. Which, I have to say, has to be the best scripted cutsecene in the world of video games. The film fills out nicely through it's ninety minutes and the day is saved by Captain Wood and the annoying women who says Leon really sexy like. I give this, a, 7/10.
Sunday, 14 December 2008
Halo 3 and Resistance Fall Of Man reviews. Two shooters. Just ones more awesome than the other.
Everone pretty much knows about Halo. If you haven't then, you've been living under a rock for the past 10 years. First announced for the computer as a stratedgy game, it quickly turned out Bungie and Microsct had another idea. Bungie mutated it into the epic first person shooter we know and love today.
In the game, you play as Spartan-117, Master Chief. As the opening cinematic starts, unless you didn't play Halo 2, you realize what has become of the Chief. He has been crash landing towards earth and lands in the middle of the forest. Even in the first 6 minutes, you see the true power of the machine. The cutscenes have the same graphics as in the game. You are given a test as you begin, to check your sensitivity of your aim. Though this is pointless, as it didn't make much difference later in the game.
As you travel through to the next area, I begun to notice that this was pretty linear and fast paced. This was how a shooter should be made. Some free travel but really it all leads to the same path. You are pretty immersed within the game, until a cutscene drags you into a cinematic camera. Or a turret and flamethrower. This didn't bother me to much. The dialouge is cheesy but surprisingly well written. It's all linked to the previous games and references and fimilar faces appear time a d time again., (and incase you don't, and feel left out, Wikipedia it.) Though not the best, it is pretty enthralling as you watch it unravel. (Hint! Play through on Legendary or Heroic to find a secret scene!!)
The vechle sections are pretty much the most fun Ive had in any game that allows you to drive. Movement stick accelerates and looking stick turns you about. Left trigger drifts. Speaking of controls. These controls are some of the best ever. A to jump. B to melée or detach turret, X to throw down equipment, Y to switch weapon. The right trigger shoots and left throws your grenade or fires you dual wield weapon. Left bumper changes grenades and right trigger reloads, and activates things. Feels nice in my grip and everything.
Where Halo stumbles is the short time in campaign. As epic as it is, it's too short. On normal, you can blast through it in about several hours. This is where Legendary mode comes in. Achieving completion, is one of the greatest things you can do. I'm still trying to pass the second level. It's brutal, the enimes are completly nuts and the weapons do there job. It's frantic and fun. Espically in multiplayer.
The multiplayer on this game, is the most, awesome multiplayer since Counter Strike Source. With so many ways to play, either a standard deathmatch or team capture the flag, to grifball or zombie survival. The community is full of fools and very nice guys. It's frantic and espically, it's fun.
Youve got other features such as Forge, in which you edit maps in multiplayer, or theatre mode. Got an amazing headshit that you want to show off? No matter, simply load up the file, record the moment and share it over Xbox Live. You can capture nearly any moent from single to online modes. Very fun and it's amazing what can be done with it. (Roster Teeth's Red vs Blue Internet series, DigitalPh33r's Arby 'n' the Cbief or Duex Ex Machina)
On the whole, this game is epic. As sson as that Balo theme enters, you know your in for a treat. I give this an A or a 9/10.
Resistance. In anyway you look at it, it looks perculiar. Based in a differnet universe, , (Josh Hawksworth has given me the infomation) the Russians have developed a human enhancing thing. No matter how you look at it, there aliens. You must now battle through Well know areas, (Mabchester or York anyone?) The game's controlls are pretty similar to Halos. Just on another controller. X jumps, O chucks a grenade, triangle melees, which is really awkward and poorly placed. R1 shoots, R2 changes weapons, similar to Gears Of Wars weapon changing menu, L2 crouhes and L1 I'm not to sure. It made a bang and I got confused.
Let me praise it first. The story is pretty decent, the eniems are tough and the guns are nice and in viriaty. Ok, praise over? I really didn't like this game. It was sloppy from the start. Crouch was placed on the stupid marshmellow triggers and so was weapon changing. I would want a shotgun fast, to take out these giant dogs, and my finger would slip off. If it's going to be like that, at least put the weapons on the D-Pad, since your allowed four, place one to each arrow, and flashlight on the marshmellow. The enemys were dumb. Not the concept, but how they acted. In Halo, they would throw grenades at the minor enimes to send them as suicide bombers. These would stand around in one place but in a large number. The o my time they atually did a clever thing was when I was dead and waiting a respawn. They don't die properly and just sort of bend over like a squashed banana. Health was stupid two. Your given 4 bars of health. If a bar goes down half way, it will regenerate. Once it's depleted it won't. FAir enough? No. No it isn't. Health packs are thrown at you atthe BEGINING OF THE LEVEL. After that there pretty much hard to find. There will be two placed together, but, in co-op, one player might take two. Ammo is given for liketwo guns the whole time, and the guns are stupidly, stupidly, stupidly unbalanced twarss the enemy. They can kill you in a few shots, you take nearly half a round. Wrong. Oh and don't bother with grendades.
The characters you couldn't give two hoots about. The good thing about this? You can take your friend along for the ride in a decent co-op mode.
Whats this about the PS3 having GOOD GRAPHICS? These were crap. Full stop. I failed to notice any realistic textures, any outer coulours apart dog dirt brown and greys. I found it hard to navigate. The level structure was a mishap and graphics poor most of the time. Explosions looked like a dodgy mess. Quake 2 has better explosions than that! And it was made in the 90s! This is a pathetic excuse at an fps.
Overall? A C. Multiplayer brings this up. Graphics, controls and weapons were awful and the whole thing a tedious mess.
In the game, you play as Spartan-117, Master Chief. As the opening cinematic starts, unless you didn't play Halo 2, you realize what has become of the Chief. He has been crash landing towards earth and lands in the middle of the forest. Even in the first 6 minutes, you see the true power of the machine. The cutscenes have the same graphics as in the game. You are given a test as you begin, to check your sensitivity of your aim. Though this is pointless, as it didn't make much difference later in the game.
As you travel through to the next area, I begun to notice that this was pretty linear and fast paced. This was how a shooter should be made. Some free travel but really it all leads to the same path. You are pretty immersed within the game, until a cutscene drags you into a cinematic camera. Or a turret and flamethrower. This didn't bother me to much. The dialouge is cheesy but surprisingly well written. It's all linked to the previous games and references and fimilar faces appear time a d time again., (and incase you don't, and feel left out, Wikipedia it.) Though not the best, it is pretty enthralling as you watch it unravel. (Hint! Play through on Legendary or Heroic to find a secret scene!!)
The vechle sections are pretty much the most fun Ive had in any game that allows you to drive. Movement stick accelerates and looking stick turns you about. Left trigger drifts. Speaking of controls. These controls are some of the best ever. A to jump. B to melée or detach turret, X to throw down equipment, Y to switch weapon. The right trigger shoots and left throws your grenade or fires you dual wield weapon. Left bumper changes grenades and right trigger reloads, and activates things. Feels nice in my grip and everything.
Where Halo stumbles is the short time in campaign. As epic as it is, it's too short. On normal, you can blast through it in about several hours. This is where Legendary mode comes in. Achieving completion, is one of the greatest things you can do. I'm still trying to pass the second level. It's brutal, the enimes are completly nuts and the weapons do there job. It's frantic and fun. Espically in multiplayer.
The multiplayer on this game, is the most, awesome multiplayer since Counter Strike Source. With so many ways to play, either a standard deathmatch or team capture the flag, to grifball or zombie survival. The community is full of fools and very nice guys. It's frantic and espically, it's fun.
Youve got other features such as Forge, in which you edit maps in multiplayer, or theatre mode. Got an amazing headshit that you want to show off? No matter, simply load up the file, record the moment and share it over Xbox Live. You can capture nearly any moent from single to online modes. Very fun and it's amazing what can be done with it. (Roster Teeth's Red vs Blue Internet series, DigitalPh33r's Arby 'n' the Cbief or Duex Ex Machina)
On the whole, this game is epic. As sson as that Balo theme enters, you know your in for a treat. I give this an A or a 9/10.
Resistance. In anyway you look at it, it looks perculiar. Based in a differnet universe, , (Josh Hawksworth has given me the infomation) the Russians have developed a human enhancing thing. No matter how you look at it, there aliens. You must now battle through Well know areas, (Mabchester or York anyone?) The game's controlls are pretty similar to Halos. Just on another controller. X jumps, O chucks a grenade, triangle melees, which is really awkward and poorly placed. R1 shoots, R2 changes weapons, similar to Gears Of Wars weapon changing menu, L2 crouhes and L1 I'm not to sure. It made a bang and I got confused.
Let me praise it first. The story is pretty decent, the eniems are tough and the guns are nice and in viriaty. Ok, praise over? I really didn't like this game. It was sloppy from the start. Crouch was placed on the stupid marshmellow triggers and so was weapon changing. I would want a shotgun fast, to take out these giant dogs, and my finger would slip off. If it's going to be like that, at least put the weapons on the D-Pad, since your allowed four, place one to each arrow, and flashlight on the marshmellow. The enemys were dumb. Not the concept, but how they acted. In Halo, they would throw grenades at the minor enimes to send them as suicide bombers. These would stand around in one place but in a large number. The o my time they atually did a clever thing was when I was dead and waiting a respawn. They don't die properly and just sort of bend over like a squashed banana. Health was stupid two. Your given 4 bars of health. If a bar goes down half way, it will regenerate. Once it's depleted it won't. FAir enough? No. No it isn't. Health packs are thrown at you atthe BEGINING OF THE LEVEL. After that there pretty much hard to find. There will be two placed together, but, in co-op, one player might take two. Ammo is given for liketwo guns the whole time, and the guns are stupidly, stupidly, stupidly unbalanced twarss the enemy. They can kill you in a few shots, you take nearly half a round. Wrong. Oh and don't bother with grendades.
The characters you couldn't give two hoots about. The good thing about this? You can take your friend along for the ride in a decent co-op mode.
Whats this about the PS3 having GOOD GRAPHICS? These were crap. Full stop. I failed to notice any realistic textures, any outer coulours apart dog dirt brown and greys. I found it hard to navigate. The level structure was a mishap and graphics poor most of the time. Explosions looked like a dodgy mess. Quake 2 has better explosions than that! And it was made in the 90s! This is a pathetic excuse at an fps.
Overall? A C. Multiplayer brings this up. Graphics, controls and weapons were awful and the whole thing a tedious mess.
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